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Orbus Reborn

Orbus Reborn
1/1

boss mechanics
the sewers
boss one: Mutated Rat
Boss two: sewer slime


Tank Buster: None

public events
event indicators
green
yellow
red



green
Meaning: Indicates there is 5 minutes until the event starts. The green phase lasts for 2 minutes.
yellow
Meaning: Indicates there is 3 minutes until the event starts. The yellow phase lasts for 2 minutes.
red
Meaning: Indicates there is 1 minute until the event starts. The red phase lasts for 1 minute.
blue
Meaning: Indicates the event is already in progress.
highsteppe
chaos tear
last stand


chaos tear
Objectives: Crystals will shoot out of the portal, you have to pick them up and throw them back into the portal before the crystals spawn a mob. If you're not able to throw the crystal back into the portal before the mob spawns then kill it and continue throwing the crystals into the portal.
Objectives: Monsters will spawn and attempt to break the fences. You have to kill the monsters before they are able to break through the fence. If they break through the first fence you have to move to the next fence closer to the Highsteppe gate. If you fail to defend that fence as well then you will fail the event.
last stand
Tank Buster: None

rainforest
flying fish
wagon graveyard
obinobi encampment
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flying fish
Objectives: Fish will jump out of the water onto the land. You need to pick the fish up and throw them back into the boat. If you don't do this fast enough a monster will spawn, you can either kill the monster or avoid them if you stay far enough away and continue with the event.
wagon graveyard
Objectives: Monsters will spawn and attack the fences around the Wagon Graveyard. You have to kill the monsters before they are able to destroy the fences.
obinobi encampment
Objectives: Monsters will spawn and attack the buildings within the Obinobi Encampment, you need to kill the monsters before they destroy the buildings. This event is bugged out and the devs have never fixed it. If you kill 3 monsters attacking the Obinobi Encampment you will complete the event.
N A R R A T I V E
lamavora
broken castle
knight's fort
essence mine



broken castle
Objectives: You have to protect the area inside of the circle around the black rock. When you kill all of the monsters inside of the circle and you're standing in the circle with no monsters then it turns green and your meter at the top of your screen will fill up, your objective is to fill the meter completely by killing all monsters in the area. If all players within the circle die and there are monsters inside of the circle it will turn red and your meter will begin to diminish. The best way to do this event is have someone hit the monsters outside of the circle and hold aggro outside of it while someone else stands inside of the circle, this way the circle will be green at all times.
Knight's fort
Objectives: When the enemies are wrapped in the purple balls you need to grab one of the giant crossbows in the fort and shoot them with the crossbow. When you hit them it will destroy the purple ball and you will be able to kill them. Protect the fort for the duration of the event, if you survive long enough you will complete the event.
essence mine
Objectives: You have to grab the crystals and put them into the grinder before they turn into enemies. If a enemy spawns you can kill it, or if it's far enough away you can try avoiding it and continue with the event.

hulthine basin
Hulthine basin public event

Hulthine vale public event
Objectives: You have to protect the area inside of the circles. When you kill all of the monsters inside of the circles and you're standing in the circle with no monsters then it turns green and your meter at the top of your screen will fill up, your objective is to fill the meter completely by killing all monsters in the area. If all players within the circle die and there are monsters inside of the circle it will turn red and your meter will begin to diminish, so be sure to stay in the circle at all times.
wastelands
Scav outpost

scav outpost
Objectives: You have to protect the area inside of the circle. When you kill all of the monsters inside of the circle and you're standing in the circle with no monsters then it turns green and your meter at the top of your screen will fill up, your objective is to fill the meter completely by killing all monsters in the area. If all players within the circle die and there are monsters inside of the circle it will turn red and your meter will begin to diminish. The best way to do this event is have someone hit the monsters outside of the circle and hold aggro outside of it while someone else stands inside of the circle, this way the circle will be green at all times.
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